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Study Plan 1

with notes

🧠 Computing Innovations — Study Plan & Notes (AP CSP 2025)

📅 Week 1: Core Concepts & Effects


✅ Day 1: Overview of Computing Innovations

  • Computing innovations = technology created by humans that impacts the world.
  • Can be both:
    • Beneficial (helpful, productive, life-improving)
    • Harmful (unintended consequences, risk, loss)

📝 Notes:

  • Innovations apply to medicine, business, art, transportation, etc.
  • Responsible computing = being aware of consequences and designing ethically.

✅ Day 2: Beneficial Effects of Computing

1. 💉 Medical Advancements

  • Robotic surgery, AI diagnostics
  • Data-driven treatments

2. 🏢 Business Efficiency

  • Data analytics → smarter decisions
  • Automation → saves time + reduces errors

3. 🎨 Artistic Expansion

  • Digital tools enable creativity (Procreate, music software)
  • Online platforms help artists share work globally

4. 🚁 Drones

  • Delivery of goods (Amazon Prime Air)
  • Aerial views for mapping and filming

“Technology enhances speed, reach, and precision in many industries.”


✅ Day 3: Harmful Effects of Computing

1. 🧑‍💻 Cyberbullying

  • Online anonymity → toxic behavior
  • Mental health effects (anxiety, depression)

2. 🕵️‍♂️ Privacy Loss

  • Devices collect user data
  • Surveillance + exploitation of data

3. 📉 Technology Dependence

  • Over-reliance on AI = lower critical thinking
  • Students using AI without understanding

4. ⚙️ Job Displacement

  • Automation replaces low-skill jobs
  • Worsens economic inequality

5. 🚨 Drones

  • Privacy violations (recording without permission)
  • Physical risk in restricted airspace

“Harmful effects often result from lack of oversight, poor design, or misuse.”


📅 Week 2: Real-World Cases & Applications


✅ Day 4: Self-Driving Cars (AI Case Study)

🔵 Benefits:

  • Fewer accidents (no distracted driving)
  • Smooth traffic flow (cars communicate)
  • Mobility for disabled or elderly
  • Lower emissions via smarter driving

🔴 Harms:

  • Replaces jobs (truck drivers, taxi drivers)
  • Hacking risk (vehicle control)
  • Hard legal questions (who’s responsible?)
  • Infrastructure costs to upgrade roads

“Even good technology can harm if society doesn’t prepare for its effects.”


✅ Day 5: Dopamine Loops & Tech Addiction

  • Social platforms = designed to give dopamine rewards
  • Likes, swipes, and notifications → addictive behavior

Consequences:

  • Sleep loss
  • Lower focus
  • Anxiety & depression
  • Social isolation

“Design matters: addictive systems can harm mental health.”


📅 Week 3: Review & Practice


✅ Day 6: Flashcards & Self-Test

  • Create flashcards:
    • Key terms: privacy, automation, dopamine, AI
    • Case studies: drones, self-driving cars
  • Review every effect (beneficial vs. harmful)

Tip: Use Quizlet or make them physically!


✅ Day 7: Peer Review & Discussion

  • Discuss pros/cons of each innovation
  • Share a personal experience with technology that had unexpected results
  • Practice explaining each topic out loud

Helpful Questions:

  • What makes an innovation “responsible”?
  • How can programmers reduce harm?

📌 Final Notes

  • Always analyze both intended and unintended impacts
  • Consider equity, ethics, safety, and access
  • Technology is powerful — use it wisely